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 A Democratic Guild?

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Virre
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PostSubject: A Democratic Guild?   Sat Feb 02, 2008 3:34 am

There are many ways to rule a guild and almost every guild leader has his/her specific leader stile. But if u where to categorize different leader stiles I’d say that the worst type of leaders can be put in three categories. The first category is the type that rules the guild/kinship with an iron fist “crushing” everyone who crosses his path. The problem with such an authoritarian is that power inside the guild is not divided. Of course I believe that a Guild leader is the one who holds the responsibility therefore has the final word in guild politics but I like to look at my officers as persons who have the capability to make their own decisions and not as blunt tools whose only purpose is to do what the guild leader says.
I believe that, after personal experience that the members in the guilds with this type of leader usually become very inactive. If u are not allowed to affect the guild why should u care about it? ...The question can be debated! Smile

The second category is even worse for a guild, in my believes. The second category is the type of leader who can’t make decisions at all and the type that is totally irresponsible. With such a leader the guild can’t evolve and therefore the guild dies or someone else takes over as the “strong man” in the guild. An officer “ruling” the guild can work if the officer constantly communicates with the leader but if they don’t communicate confusion erupts.

The third type of leader is the inactive one who hardly logs on and when online doesn’t handle the guild at all. The problems with such a leader are quite obvious so I won’t go in on details about them.

Yesterday as I sat by my comp I thought about this and the idea hit me; would it be possible to create a democratic guild?
I believe so but to do so the rules must be clear and a forum would be needed. My theory of how a democratic guild could work is this: The leader (who is elected by the members) has the role of creating and presenting the ideas. The officers on the other hand works as a council and the ideas formed by the guild leader are presented to the officers. The officers then vote if the idea should be used or not, the majority wins. This sort of same basic principle that most democratic countries follow. You could se it as a parliament (the officers) and a prime minister (the leader). It’s important if u built up a guild like this that u make sure that the people you are able to elect as the leader are trustworthy and doesn’t break the rules.

I would recommend if anyone was to try this to hold so called “elections” of the leader every
2-3 months to make sure that people doesn’t loose interest.

The strength in a “democratic” guild is that all members feel that they can affect the guild and thus the interest for the guild will be high. The down side of a “democratic” guild is that the guilds ambitions and politics can change fast which might create confusion.

I have never heard of a “democratic” guild so I have no idea how it works this was just an idea I have so feel free to polish it a bit and if u try it tell me how it went. Very Happy
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PostSubject: Re: A Democratic Guild?   Sat Feb 02, 2008 3:56 am

That's a great idea Shocked

Don't you think that's just what the Broadbeards need?
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PostSubject: Re: A Democratic Guild?   Sat Feb 02, 2008 2:50 pm

Perhaps but to do this sucsessfully we would need a stronger member core and a well used forum. I would therefore recomened that we creat a second guild which we test this idea with. Cool
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PostSubject: Re: A Democratic Guild?   Sat Feb 02, 2008 7:33 pm

That sounds great =D drunken
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